Unity-Lowpoly Mesh Generator U3907

Lowpoly Mesh Generator

Editor and runtime tool for generating classic lowpoly style meshes (a.k.a. flat-shaded meshes).

 

• What is lowpoly style mesh?

Compared to a regular mesh, lowpoly style mesh normals are flattened (normal’s smooth-groups are removed) and may not use diffuse texture for rendering as it is already baked inside vertex color. Those two factors give lowpoly style look to a mesh.

 

• Is vertex or triangle count also decreased in lowpoly style meshes?

No, triangle count is not modified at all and vertex count always is 3x more than triangle count, as triangle consist of 3 vertices and each one needs to be unique with its color and normal.

 

• Is there any other ways for rendering meshes in lowpoly style?

Other way is to manually create them in 3d modeling software or use custom shaders, for example Lowpoly Shader. Each one has its own pros and cons.

 

• Do lowpoly style meshes need any special shaders and have any other requirements?

No, lowpoly style meshes can be used on any device and for their rendering shader with vertex color support is enough.

 

• Do I need any mesh or other files preparation before using this tool?

No, all processes are automated. After conversion, editor tool creates ready to use prefab with all required files and instantiates it into a scene.

 

• Is this suitable for runtime generated meshes?

Yes, conversion algorithm is very fast.

 

All render pipelines are supported.

 

Before purchasing check documentation for better understanding how tool works and what limitations it has and this editor tool, to try it on your mesh.

 

Asset is already included in the Amazing Tools Bundle.

 

Note:

Scripts are packed in dll.

 

Have more questions? Forum

Support and bug report: support@amazingassets.world

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Supported Unity versions:

• Unity 2019.4, 2020.3, 2021.3 and 2022.3 LTS versions are fully supported.

• Unity alpha and beta versions are never supported.

• Unity ‘tech release‘ versions are not officially supported.