Unity-Stylized Grass Shader U3757
A shader focused on delivering stunning visual and tactile grass for the Universal Render Pipeline.
Programmable Render Pipeline (SRP) compatibility
The Unity Programmable Render Pipeline (SRP) is a feature that allows you to control rendering through C# scripts. SRP is the underlying technology that supports the Universal Rendering Pipeline (URP) and the High Definition Rendering Pipeline (HDRP).
Unity version
Built-in rendering pipeline
Universal Rendering Pipeline (URP)
High Definition Rendering Pipeline (HDRP)
2021.3.16f1
Not compatible
compatible
Not compatible
Additional compatibility information
⚠️ It is expected you already know what the Universal Render Pipeline is, and intend to use it along with this asset.
Built on the Universal Render Pipeline’s shader library and rendering API, so exclusively works in URP-based projects.
describe
Documentation | Forum
Shaders dedicated to bringing visually and tactilely stunning grass to the Universal Render Pipeline (7.2.0+).
main feature
• Verdant wind animation
• Each object and each vertex color changes to break visual repetition
• Bend and flatten with trailing, mesh or particle effects
• Sunlight translucent rendering
• Color blending with terrain surfaces (supports tile settings and grid terrain)
• Perspective correction for optimal top-down coverage visual effects
• Includes several grass models and textures designed for mass placement.
• Compatible with all URP rendering features
• Physically based or simple shading modes
• Integration with Vegetation Studio (Pro)
• Support Nature Renderer
performance
• Compatible with SRP batch processing
• GPU Instancing and Intanced Indirect available out-of-the-box for use with Vegetation Studio (Pro) or a custom renderer.
• Carefully crafted handwritten shaders for optimal results.
compatibility
This shader is designed for the Universal Render Pipeline (7.2.0+) and is not compatible with the built-in pipeline, LWRP or HDRP.
Compatible with PC/MAC/Console Unity version 2020.1. Not available on mobile platforms.
limitation
• Not a grass placement/rendering tool (note included in documentation)
• Static batching will break object-by-object randomization
Note: Excludes flowers, rocks and trees. Rendered screenshots using Vegetation Studio Pro and SC post filter effects, excluding scenes
technical details
related keywords
nature
Stylized
Shader
Wind
Plants
URP
Grass
universal render pipeline
Grass urp
interactive grass