Unreal Engine – Procedural Oak Forest UE7038
Features:
- 3 Different Maps for Spring, Autumn, Winter
- 1 Additional Map for Snowy Winter with Procedural Snow Level
- 1 km x 1 km Landscape for all Map
- Landscape Grass Type for the plants
- Wind Animation for all Plants
- Procedural Foliage systems for the trees, rocks and bushes
- HQ Photoscanned Assets
- Niagara System for Snow and Leaves
Number of Unique Meshes: 94
Collision: Yes, both custom, automatically generated
Vertex Count: max: 8519 (SM_Oak_3_L_2) min: 5 (SM_FallenLeaf_1)
LODs: Yes, 3 LODs
Number of Materials and Material Instances:
- 13 Master Materials
- 61 Material Instances
- 5 Material Functions
Number of Textures: 150
Texture Resolutions: Various Resolutions ( 1009×1009 for Landscape, rest between 2048×2048 to 4096×4096)
Supported Development Platforms:
Windows: Yes
Documentation: –
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