Unreal Engine – Procedural Oak Forest UE7038

Procedural Oak Forest

Features:

  • 3 Different Maps for Spring, Autumn, Winter
  • 1 Additional Map for Snowy Winter with Procedural Snow Level
  • 1 km x 1 km Landscape for all Map
  • Landscape Grass Type for the plants
  • Wind Animation for all Plants
  • Procedural Foliage systems for the trees, rocks and bushes
  • HQ Photoscanned Assets
  • Niagara System for Snow and Leaves

Number of Unique Meshes: 94

Collision: Yes, both custom, automatically generated

Vertex Count: max: 8519 (SM_Oak_3_L_2) min: 5 (SM_FallenLeaf_1)

LODs: Yes, 3 LODs

Number of Materials and Material Instances:

  • 13 Master Materials
  • 61 Material Instances
  • 5 Material Functions

Number of Textures: 150

Texture Resolutions: Various Resolutions ( 1009×1009 for Landscape, rest between 2048×2048 to 4096×4096)

Supported Development Platforms:

Windows: Yes

Documentation: –