Unreal Engine – Zombie Starved Male UE7032

Zombie – Starved Male 🌟Realistic Decomposing Corpses – Realistic Decomposition🌟🌟Or Survival Characters? Hank “Murph” Murphy – AAA Survival Character🌟

Features:

  • 34 Unique Animations pg. 6
  • 2 Animation Demo maps pg. 7-8
  • 1 Realistic Skin Material with Detail Mapped Pores pg. 14-15
  • 1 Fabric Material pg. 14-15
  • 2 Basic Skin/Decal Material pg. 14-15
  • 1 Hair Master Material pg. 14-15
  • 1 LOD Material pg. 14-15
  • 2 Skinned Zombie Models (13k to 300 tris) (2 heads, 1 body)
  • Two head variations (4 variations each with optional hair/bald)
  • 10 Morph Poses for each Head (8 to control eyes, Two for face/mouth controls)
  • 8 Dismembered Limbs
  • 1 Skinned T-Shirt (2k to 200 tris) (6 var, 4 gore mask)
  • 1 Skinned Singlet (1.6k to 160 tris) (6 var, 4 gore mask)
  • 1 Skinned Pants (2.3k to 230 tris) (4 var, 4 gore mask)
  • 1 Hair Model (2.3k tris to 290 tris)
  • 1 Blood Decal pg. 15
  • 1 Animation BP pg. 7-8
  • 1 AI BP pg. 11-13
  • 1 Dressup BP pg. 9
  • 1 Gib BP pg. 10
  • 1 Dismemberment BP pg. 10
  • 5 Master Pose Blueprints pg. 10

Rigged to Epic skeleton: Yes

IK bones are included: Yes

Animated: Yes

Characters: 2

Materials and Instances: 7 Master, 98 instances, 2 functions

Textures: 102 textures

Resolutions: 4k Textures, 2k Decal/Hair