Unity-BG Database U3639
BG Database is a data manager for in-game data. Excel-like GUI. Sync with Excel/Google Sheets. Save/Load support. Unity assets fields. Code generation. Visual scripting tools integration.
Programmable Render Pipeline (SRP) compatibility
The Unity Programmable Render Pipeline (SRP) is a feature that allows you to control rendering through C# scripts. SRP is the underlying technology that supports the Universal Rendering Pipeline (URP) and the High Definition Rendering Pipeline (HDRP).
Unity version
Built-in rendering pipeline
Universal Rendering Pipeline (URP)
High Definition Rendering Pipeline (HDRP)
2020.3.47f1
compatible
compatible
compatible
describe
Tested on Desktop, IOS, Android
Easy Export/import to Excel and Google Sheets
Integration with: Playmaker | Visual Scripting (ex Bolt) | Flow Canvas | Node Canvas | UNode | Behavior Designer | Game Creator
Over 50 field types including relations and Unity assets fields with Addressables support
Code generation
Data binding (with graph binder and UI Toolkit support)
Runtime data editor
2-way and 3-way merge tools for multi-developer environment
Integration with Plastic SCM (Unity Version Control)
Game saving and loading support
Modding support
Live update
Localization addon Asset Store page
Home page| Support thread| Localization addon
Third-Party components:
SimpleJson (under MIT license)
LightCsvParser (under MIT license)
PlasticSCM CMDRunner (under MIT license)
related keywords
Data
Databinding
Load
Save
sql
google sheets
excel
Database
Data management
persistence
worksheet
Spreadsheet
Playmaker
Bolt
Visual Scripting