Unreal Engine – Procedural Foliage Placement Tool UE7019

Procedural Foliage Placement Tool

Included Blueprints:

  • Procedural Foliage Placement Tool – main tool that allows you to spawn your foliage in your scene
  • Align Landscape – lets you flatten a specific area of your landscape quickly
  • River – Lets you carve out your landscape to create a river
  • Simple Path – Creates a path in your landscape
  • Translucent Water – creates a lake or ocean plane in your scene (Epic)
  • Spawn Zone – volume that specifies where to spawn your foliage based on the spawn method
  • No Spawn Zone – lets you exclude an area from any foliage spawning
  • Toggle Entity Types – lets you switch between actors in your scene and Instanced Static Meshes
  • Changing Tree – sample actor blueprint that changes material color when the Player gets near
  • Show Widget – shows a generic message in the viewport
  • Teleport – teleports Player to a specified location
  • Actor Bounds – show the actor bounds easily
  • Height Helper – lets you visually check a specific height in your scene