Unrear Engine – Portals Blueprint UE6418
Full-transform portals, smoothly teleport and resize objects. Originally made for Unscher (a game in the 2018 Epic winter jam.) to give the impression of non-elucidian geometry or infinite stairs.
Multi level recursion added by Spencer Crapo
Updated v24
- Support UE4.27
- Apply fix back to 4.23 for easier upgrades
Videosrecent: https://www.youtube.com/watch?v=HRTaV7SQPm0
older: https://www.youtube.com/watch?v=YAoWb1hb3eE
Try it OutDemo here: http://chozabu.net/autopush/PortalsBP_demo_2019may31.zip
Bonus content includes a wizard hat, a custom pawn who can walk on walls
Discord: https://discord.gg/xeBWY9N
***Monthly Unreal Engine Sponsored Content product for December 2019**
技术细节
Limitations:
- you cannot smoothly push a large object through a portal with another large object (try this with cubes in the demo)
- Performance heavy – though probably the fastest seamless portal system for UE4
- A Portal can only recursively view its matching pair
Features:
- Portal blueprint
- Smooth transition through portal
- position, direction, momentum, and scale transformed through portal
- Compatible with Character and rigid body actors (should work for nearly anything that can overlap)
- Wall Walking non-Character BP with portal-compatible third person camera (from Unscher)
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