Unrear Engine – Platformer Template UE6412

3D Platformer Template is a group of Blueprints made for classic platformer mechanics in a 3D environment. The custom Actor Component sets the velocities and rotations of the pawn manually which should give certain non-physical movement aesthetics very characteristic of platformers. It can be added to any Pawn and also supports different surfaces/mediums (like physical materials)

In addition to the movement Actor Component, there are blueprints for pickups, mines, mine spawner, jumpers, moving platforms, propelling fans, spikes, interacting button and door. The three enemy types are examples of pawns that use the Actor Component to move around

技术细节

Features:

  • Actor Component that creates movement can be used with any Pawn
  • Support for 360º looping movement
  • Made with Classic Platformer mechanics: it has Jump, Home In Attack, Dash and Shooting Attacks
  • Convenient Debug function that outputs lines for ForwardForce, Friction, Ground and Attack States
  • Three example enemy BPs: a shooter, a pursuer (and a larger pursuer with more health) and passive jumper
  • Extra BPs with pickups, mines, mine spawner, jumpers, moving platforms, propelling fans, spikes, interacting button and door
  • Can do different surfaces/mediums, comes with Ice, Underwater, Continuous Damage and No Input examples
  • Nice loop mesh

Number of Blueprints: 25 (plus Game Mode and Player Controller)

Materials: 2 Masters and 16 Material Instances

Input: Keyboard, Mouse and Gamepad Inputs preconfigured

Network Replicated: No

Supported Development Platforms: All desktop and console platforms should work, although I can only help you with questions related to the platform on a Windows environment

Documentation: Asset Page

Important Notes:

  • Please read, at least, the Assumptions part of the documentation before buying!
  • Currently there is no code for camera besides Mouse Look so Home In attacks look strange in certain angles
  • Last Updated: 1st June 2022