Unity-Skill & Attack Indicators U3596

Skill & Attack Indicators

描述

 

Skill & Attack Indicators offers an out-of-the-box solution for any skill and attack indicators you want to visualize. Fully configurable textures, radius, and colors. Comes with support for ‘fill amount’ and 4 types of indicators.

🗂️ This asset is part of the Game Essentials Bundle. Get 6 assets to useful in any project, including toolssystemsout-of-the-box architecture and visuals.

Curious? Try the demo!

🌐 WebGL demo

Features

  • Line: Configure a directional indicator with a configurable length.
  • Arc: Configurable arc-based indicator. Fully configurable size and arc radius
  • Circle: Configurable circle-based indicator.
  • Scatter: Configurable multi-line combination indicator. Configure the number of lines, length, and offset between each line.
  • Supports both 2D and 3D projects and game solutions.
  • Includes 21 different textures to play around with. It is possible to change all of the textures with your own version suiting your project.
  • Projector: A projector example is included which supports visualization on ALL surfaces (terrain, uneven, flat).
  • Pipelines: Built-in, SRP, and URP pipelines are all completely supported.
  • Progress: Set the ‘progress’ of an indicator which allows you to gradually fill up the indicator with a color, comparable to the fill amount seen in Unity’s standard components. Change the origin of the fill amount to Left, Right, Bottom, Top or from the Center.
  • Two complete demo scene showcasing how to implement and use the asset.
  • The possibilities are endless! Want to make an RPG, MMO, Tower Defence, Roguelike, or something else? Everything is possible.
  • Tested and optimized for mobile platforms (iOS and Android) and web (WebGL).

Known limitations:

* Uneven terrain supports built-in render, URP and SRP render pipeline. The HDRP render pipeline is not supported. The standard flat-ground solution can still be used on ALL pipelines.

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