Unreal Engine – Kosm: Classic FPS UE6361
Project with fully customizable Blueprints to tune your project up – it includes 2 Character Blueprints with distinct movement, defined as VQ3 and CPMA, an AI Bot and Ragdoll, Spectator Mode, 9 Weapons, 2 Maps for you to make all your testing, an Health/Armor/Ammo System and much more, all replicated for online gameplay.
This template is composed by a .uproject file which you can freely customize using Unreal Engine 4.
- Teaser
- Demo Releases
- Manual Guide and Documentation (be sure to check it when a new build is released for additional and updated developer notes)
- Bug Report, Dev Support & Feedback
- Detailed Info @ Github
- Developed by vtxfactory.org
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技术细节
■ 2 CHARACTERS with distinct movement:
- VQ3 Strafe-Jumping movement Character
- CPMA Air Control movement Character
■ 9 WEAPONS:
- Crowbar, Rocket Launcher, Nailgun, Lightning Gun (WIP), Machinegun, Grenade Launcher, Shotgun, Portal Gun (WIP) and Railgun
■ MAIN & OPTIONS MENU
■ AI BOT with Perception System
■ SPECTATOR MODE including Player View Target, Third-Person View and Free Roam Camera
■ HEALTH/ARMOR/AMMO Pickup System
■ 2 MAPS:
- Fortress DM/TDM Map (based on dm20)
- Testing Grounds Map
■ FEATURES:
- Footsteps, Misc Sounds and Attenuation Settings
- Custom Crosshairs and Speedometer
- Scoreboard
- Character Selection
- Grapple Hook
- Damage System
- Respawn System
- Mega Health and Mega Armor
- Camera Toggle
- Cycle Center/Right Weapons
- Player HUD
- Visual Damage & Blood Splashes
- Damage Audio Indicator
- Radial/Splash Damage
- Damage Indicator
- Healthbar
- JumpPad
- Bunny-hop
- Toggle/Hold Crouch
- Crouch Slide
- Weapon Zoom
- Double Jump
- Dash
- Walk
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