Unreal Engine – Interactive Lights System UE6356

Promo video: https://youtu.be/QdlvKIubqDU

Feature walkthrough: https://www.youtube.com/watch?v=npkbz_f6bt0

Interactive Lights System (ILS) allows you to control when or how lights are switched on or switched off within certain area. Add interaction to your projects quicker by dragging and dropping Blueprints into levels. Prototype light behavior in your games or architectural visualizations with ready to use examples.

Custom object tutorial: https://youtu.be/Aw0khbO_xhE

***Monthly Unreal Engine Sponsored Content product for November 2019***

Check out Michal Orzelek’s other products here: https://www.unrealengine.com/marketplace/en-US/profile/Michal+Orzelek

技术细节

Number of Blueprints: 29 (4 main + various examples)

Key features:

• Point / Spot / Rect light support

• Custom Static Mesh support for Light or Light Switch Blueprints

• Various Light behaviour : Default, Flicker, Pulsing or Heating up / Cooling down

• Material Parameters control

• Audio feedback

• Automatic Sound Volume Modulation

• Customizable Text Labels

• Easy to expend with custom functionality

+ over 100 bonus assets (Static Meshes, Materials, Textures, Sounds)