Unreal Engine – Infinite Item & Loot Generator UE6347

Infinite Item & Loot Generator

Want to make your own RPG? Or survival game? Sci-fi or Fantasy? Or a combination of any of the above ?

Then the Infinite Item Generator is the best tool to generate limitless item variations,each complete with their own stats and graphics.

The system is easy to plug and play and ready to be used for any game type. With just a few clicks you can generate endless items that are fully or partially randomised.

Any item property can be fixed or left completely at random ,allowing you to fine tune the system for your needs.

Current features :

  • Generate completely random weapons and armour items, based on a few easy to modify base values.
  • Choose from dozens of already created item rarities,classes and modifiers or create new ones with just a few clicks and the generator will handle the rest.
  • Ability to create custom items as well with either fixed or semi randomised stats.
  • Each item is generated with the following properties :
  • Item Level ( determines the minimum and maximum value of the stats ).
  • Class ( eg : axe,sword, leather armor, shield etc.).
  • Rarity.
  • Value ( based on rarity and class ).
  • Durability ( based on rarity and class ).
  • Damage amount,type and attack speed ( for weapons ).
  • Defence amount, slot( chest,shoulders,helmet, etc ) and type ( for armor).
  • Modifiers ( number based on rarity ).
  • 3D models ( based on class )
  • 2D icons ( based on class )
  • A large selection of icons are already included from infinity blade assets and a lot created especially for this pack.

技术细节

Current features

  • Generate completely random weapons and armour items, based on a few easy to modify base values.
  • Choose from dozens of already created item rarities,classes and modifiers or create new ones with just a few clicks and the generator will handle the rest.
  • Ability to create custom items as well with either fixed or semi randomised stats.
  • Each item is generated with the following properties :
  • Item Level ( determines the minimum and maximum value of the stats ).
  • Class ( eg : axe,sword, leather armour, shield etc.).
  • Rarity.
  • Value ( based on rarity and class ).
  • Durability ( based on rarity and class ).
  • Damage amount,type and attack speed ( for weapons ).
  • Defence amount, slot( chest,shoulders,helmet, etc ) and type ( for armour).
  • Modifiers ( number based on rarity ).
  • 3D models ( based on class )
  • 2D icons ( based on class )