Unreal Engine – Dynamic Street Name Signs UE6277
Technical Details
Scaled to Epic skeleton: Yes
Physically-Based Rendering: Yes
Texture Size (please list textures for each resolution): Sign Logos 512×512, Sign, 512×512, Sign Pole and Brackets 2048×2048
Collision: Automatically generated on sign pole
Vertex Count: Up to approximately 1300 per sign
LODs: Base Only
Number of Meshes: 12
Number of Materials and Material Instances: 7 Materials 3 Material Instances
Number of Textures: 34 Textures
Engine Compatibility: 4.8-4.18
Intended Platform: Windows/Mac/Linux
Platforms Tested: Windows
Documentation Included: No
Important\Additional Notes:
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