Unreal Engine – Dynamic Street Name Signs UE6277

Dynamic Street Name Signs

Technical Details

Scaled to Epic skeleton: Yes

Physically-Based Rendering: Yes

Texture Size (please list textures for each resolution): Sign Logos 512×512, Sign, 512×512, Sign Pole and Brackets 2048×2048

Collision: Automatically generated on sign pole

Vertex Count: Up to approximately 1300 per sign

LODs: Base Only

Number of Meshes: 12

Number of Materials and Material Instances: 7 Materials 3 Material Instances

Number of Textures: 34 Textures

Engine Compatibility: 4.8-4.18

Intended Platform: Windows/Mac/Linux

Platforms Tested: Windows

Documentation Included: No

Important\Additional Notes: