Unreal Engine – Crawling system prone UE6253
Technical Details
For component based system, use Unreal Engine 4.24+
For the legacy system, use the Unreal Engine versions 4.22 or 4.23
NOTE: Animations are not production ready, they might fit for your game, but you probably want to replace them by your own, with better rigging. There is a tutorial on how to integrate your own animations.
Number of Blueprints: 3 Characters (FP, TP and AI) + 1 component + 1 interface + 3 enums + 3 routes (base + 2 examples)
Network Replicated: No
Supported Development Platforms: PC
Supported Target Build Platforms: All
Documentation:
Component based: http://bit.ly/CrawlComponent
ALS (Advanced Locomotion System) v4 integration guide: http://bit.ly/CrawlingSys_ALS_implementation
Legacy: http://bit.ly/ue4-crawling-sys-docs
Important/Additional Notes:
- There are some situations with non desirable results, like too pronunced going downs or really sharp corners in the route (the arms don’t look realistic at all in those cases) but you should be able to fix it to fit your needs, for example improving the IK system that already comes with the pack.