Unreal Engine – Beefy Bass Niagara Fish System UE6219

Beefy Bass (Niagara Fish System)

Technical Details

Features:

  •  5 Fish Meshes / Material Instances
  •  1 Master fish material – WPO animations designed for meshes oriented along X+, nose located near 0,0,0.
  •  1 Niagara CPU emitters featuring modular components: idle, accelerate, and decelerate animations, player avoidance, spline flightpaths, surface collision avoidance, and simple 4-neighbor flocking/schooling!
  • 1 Customizable Blueprint with Niagara flocking particle system, designed for quick and easy interactions + setup. Set Niagara parameters directly for each Actor! (Mesh, Random scale, Speed, Acceleration, Flight distance, Curl noise strength, etc.)
  • Perch + Spline Path Blueprint Actors that can be placed in a scene, and referenced by the Particle system.

Number of Blueprints: 5 Master blueprints, 5 child blueprints

Input: None

Network Replicated: Yes

Supported Development Platforms: All

Windows: Yes

Mac: Yes