Unreal Engine – Basic Stealth System UE6216
Technical Details
Number of Blueprints: 1
List of Features:
• Activate Stealth Field
• Deactivate Stealth Field
• Toggle Stealth Field (Activates or Deactivates based on current state)
• Break Stealth Field (Kills the stealth field regardless of current state)
• Damage Stealth Field (Makes the actor more visible until it breaks the stealth field)
• Configurable texture based stealth effects
• Easily configurable colors, distortion amounts, time to stealth, and glow while activating or deactivating stealth
Texture Size:
256×256 BSS_Gradient1
512×512 BSS_Noise1
512×512 BSS_Noise2
512×512 BSS_Noise3
Number of Materials and Material Instances:
4 Materials
6 Material Functions
3 Material Instances
Number of Textures: 4
Intended Platform: PC/Console
Platforms Tested: Windows
Documentation: Coming Soon until then, follow this guide for basic asset hook up https://youtu.be/B-tIMD4n8rA