Unreal Engine – Fantasy Dungeon UE6101
Technical Details
Physically-Based Rendering: Yes
Texture Size:
• 43x4096x4096
• 2x4096x2048
• 32x2048x2048
• 3x1024x2048
• 13x1024x1024
• 1x1024x256
• 10x512x512
• 5x256x256
• 2x128x128
• 4x8x8Collision: Yes, custom
Vertex Count: from 36539 to 3
LODs: Yes, for each mesh (different amounts 2-3 LOD)
Number of Meshes: 280
Number of Materials and Material Instances:
Number of Textures: 115
Engine Compatibility: 4.10
Intended Platform: windows
Platforms Tested: windows
Documentation Included: No
Texture Size:
• 43x4096x4096
• 2x4096x2048
• 32x2048x2048
• 3x1024x2048
• 13x1024x1024
• 1x1024x256
• 10x512x512
• 5x256x256
• 2x128x128
• 4x8x8Collision: Yes, custom
Vertex Count: from 36539 to 3
LODs: Yes, for each mesh (different amounts 2-3 LOD)
Number of Meshes: 280
Number of Materials and Material Instances:
Number of Textures: 115
Engine Compatibility: 4.10
Intended Platform: windows
Platforms Tested: windows
Documentation Included: No
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