Unreal Engine – Beefy Water Hole Water System UE6088
Technical Details
Main Features:
- Blueprints for constructing water mesh tiles and splines.
- Custom water material and wake/ripple particle material, with 4 material instances each.
- 6 Wake, ripple, and splash particles of various size and LOD.
- Easy-to-use ActorComponent designed for quick interactive particle setup. (Automatic enter/exit splashes, movement/idle wake functionality.) (Buoyant forces with physics enabled.)
- Example ThirdPersonController/Projectile/StaticMeshActor with interactive particles setup.
Bonus:
- SunPositioner day/night cycle. (Requires SunPositionCalculator plugin.)
- BeefyDepthFog post process material with dynamic color parameters.
- BeefyCelShader post process material with dynamic color parameters. (PP material does not support Mobile)
Number of Blueprints: 7
Input:
- Movement: Default ThirdPerson controls
- Shoot Projectile: RightMouseButton
Network Replicated: No
Supported Development Platforms: Windows/Mac/Console/Mobile
Documentation: Beefy WaterHole FAQ’s
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