Unreal Engine – Stylized Rendering System Cel Shader UE6057
Technical Details
Features:
- Stylized Rendering System Actor, a post process volume for general control of cel-shading and outline system
- Standard, Metallic, Translucent and Hair Shading
- 7 pattern textures for control over patterns in shadows and highlights of objects
- 7 gradient textures for control over transition from shadows to no shadow and highlight to no highlight
- 10 curve assets for Daytime based shading changes
- 2 Master Materials for normal and translucent
- 15 demo material instances
- 8 demo textures
- 3 Material Functions for setting up compatibility in your materials with SRS
- 18 other utility material functions
- Light Manager Component to manage light colors for cel-shaded lights mode
Number of Blueprints: 3 (+ 4 Demo Blueprints)
Performance: No noticable performance decrease when playing in editor with SRS and one outline type enabled. (Tested on AMD Ryzen 5 3500X, Radeon RX 570, 8GB of RAM)
Known Compatibility Issues: Ultra Dynamic Sky
Replication: Local
Supported Development Platforms: All
Windows: Yes
Mac: Yes(Set the D3D11 Tesselation Mode in the master material to No Tesselation to improve performance)
Documentation: [TUTORIAL SERIES ON YOUTUBE]
Important/Additional Notes: All Styles shown in the trailer and in the product images were created using SRS, however not all shown styles are shipped with SRS. SRS is simply a tool for creating cel-shaded styles.
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