Unreal Engine – Post Apocalyptic District UE6041
Technical Details
Features:
- Over 460+ post apocalyptic themed models
- Vehicle blueprints with driving options and openable doors
- Premade buildings with interiors and furniture
- Spline blueprints for faster level creation
- Blueprints for scattering debris
- Advanced materials with multiple detailed layers
- Nature assets like trees, grass, ferns and rocks
- 4 layer landscape material with distance based blending, macro details and virtual texturing support
- 4,2 square kilometer example level with dynamic lighting and rainy weather option
- Environment controller for controlling wetness and weather
- Library of high quality tiling textures
- Example player with first and third person modes
- Built in collision, LODs and Nanite support
Number of Unique Meshes: 468
Collision: Yes, automatically and manually generated
Vertex Count:
LODs: Yes, 3-4 depending on asset
Number of Materials and Material Instances: 214
Number of Textures: 492
Texture Resolutions:
- 4K (61)
- 2K (260)
- 1K (141)
- 512 (7)
- 256 (23)
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: Documentation, Showcase video, Support Discord Server
Important/Additional Notes: Choose “Don´t Import” when launching project. Pack contains some source files for those who like to edit them and importing can reset some settings.
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