Unreal Engine – Post Apocalyptic District UE6041

Post Apocalyptic District

Technical Details

Features:

  • Over 460+ post apocalyptic themed models
  • Vehicle blueprints with driving options and openable doors
  • Premade buildings with interiors and furniture
  • Spline blueprints for faster level creation
  • Blueprints for scattering debris
  • Advanced materials with multiple detailed layers
  • Nature assets like trees, grass, ferns and rocks
  • 4 layer landscape material with distance based blending, macro details and virtual texturing support
  • 4,2 square kilometer example level with dynamic lighting and rainy weather option
  • Environment controller for controlling wetness and weather
  • Library of high quality tiling textures
  • Example player with first and third person modes
  • Built in collision, LODs and Nanite support

Number of Unique Meshes: 468

Collision: Yes, automatically and manually generated

Vertex Count:

LODs: Yes, 3-4 depending on asset

Number of Materials and Material Instances: 214

Number of Textures: 492

Texture Resolutions:

  • 4K (61)
  • 2K (260)
  • 1K (141)
  • 512 (7)
  • 256 (23)

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: Documentation, Showcase videoSupport Discord Server

Important/Additional Notes: Choose “Don´t Import” when launching project. Pack contains some source files for those who like to edit them and importing can reset some settings.