Unreal Engine – Anim Retarget Magic UE5943
Technical Details
Features:
Calculate the perfect two-hand goals transform.
Copy transform of one bone to another bone.
Offset bone transform.
Format root motion info.
Set ik bone transforms to the correct value.
Fix up the location error of ik bones when retargeting.
Code Modules:
AnimRetargetMagic [Runtime]
Number of Blueprints: 0
Number of C++ Classes: 3
Network Replicated: No
Supported Development Platforms: Win64
Document Link:
https://1drv.ms/b/s!Alt4FyNdQPx_gaxLYZp47XJBcuRIFw
Example Project:
https://1drv.ms/u/s!Alt4FyNdQPx_gawq-2tRl1kc4u9c2g
YouTube:
About this example project:
All the source animations are downloaded from the Mixamo website.
Sword mesh is from Free Fantasy Weapon Sample Pack.
Statement:This material is uploaded by members. The content comes from the Internet and is for communication and learning only. The copyright belongs to the original author and commercial use is prohibited. The nature of the fee charged is the buyer's friendly sponsorship, which is only used to donate the server domain name purchase of this site, website maintenance and other website miscellaneous fees. It is not a fee for selling documents. If your rights are violated, please contact us.