Unreal Engine – AI Cover System UE5942

AI Cover System

Technical Details

Features:

  • Procedural cover generation from level geometry
  • Blueprint API to access the generated cover data
  • Multi-threaded dynamic runtime generation of covers
  • Behavior tree library to implement cover mechanics for an AI

Code Modules:

  •  AICoverSystem (Runtime)

Number of Blueprints: 0

Number of C++ Classes: 15

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows, (others not tested)

Documentation: Online PDF

Cover mechanics example project: Download Here

Important/Additional Notes:

The plugin does not provide ready-working AI – you must implement the game-specific mechanics yourself. Check the example project for basics.