Unreal Engine – Ruins UE5936
Technical Details
Features:
Easy to use, large building sets
Photo scanned, realistic assets.
Demonstration scene makes use of distance fields, all assets optimized for distance field AO
Texture Sizes:
1024×4096 and 2048×4096 for tree assets, 4096×4096 for others with few exceptions.
Collision: Yes, custom.
Vertex Count: Varied
LODs: 3
Number of Meshes: 71
Number of Materials and Material Instances: 34 Materials, 2 Instances.
Number of Textures: 95
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
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