Unreal Engine – Ruins UE5936

Ruins

Technical Details
Features:

Easy to use, large building sets
Photo scanned, realistic assets.
Demonstration scene makes use of distance fields, all assets optimized for distance field AO
Texture Sizes:

1024×4096 and 2048×4096 for tree assets, 4096×4096 for others with few exceptions.
Collision: Yes, custom.

Vertex Count: Varied

LODs: 3

Number of Meshes: 71

Number of Materials and Material Instances: 34 Materials, 2 Instances.

Number of Textures: 95

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows