Unreal Engine – Lordenfel Castles Dungeons RPG pack UE5926

Lordenfel Castles & Dungeons RPG pack

Technical Details

Features:

  • Over 500 high quality, game ready assets
  • Game ready demo scene
  • 32 pre-made dungeon rooms
  • Dungeon Architect theme for Souls-like dungeons
  • Complete nature set:

Trees, bushes, ferns, grass, ivy, plants and roots

Rock pile, rocks, cliffs, mountains

  • Foliage assets ready for painting in engine
  • landscape materials: Grass, Ground, Rocky Ground, Rock and Snow
  • Floors and walls ready for vertex painting with 3 layers
  • Clean materials, no unnecessary nodes or texture maps

Number of Unique Meshes: 520

Collision: Custom

Vertex Count: from 4 to 12000 per mesh

LODs: Custom, generally 2 for each asset

Number of Materials: 13 master materials, 60 instances

Number of Textures: 134

Texture Resolutions: generally 2048×2048 or less

Supported Development Platforms:

Windows: Yes

Mac: Not tested

Known Issues:

  1. Demo level appears too bright. This only happens if you start with one of the standard templates (e.g. Third-Person template). Tweak Exposure Compensation of a PostProcessVolume to fix that.
  2. Dungeon Architect theme will need some setting up on your side before it can generate levels at runtime. Please refer to DA’s documentation to learn more.