Unreal Engine – House Modular Ruins UE5921

House Modular Ruins

Technical Details

Features:

  • 3 types of windows in 13 variants of destroyed look
  •  2 types of doors and variants
  • 19 types of debris with 3 type of debris piles
  •  11 types of destroyed walls with window and door version and Blueprint variants
  • saddle roof parts with 4m, 6m, and 10m width
  • sandwich floor parts with Blueprint variants

Number of Unique Meshes: 140

Collision: Yes, custom and automatically generated

Vertex Count: 54000 to 150

LODs: Yes only on highpoly assets, automatically generated 2 LODs

Number of Materials and Material Instances: approx 35

Number of Textures: 32 with PBR textures each

Texture Resolutions: 4096 and 2048