Unreal Engine – Dead City UE5917

Dead City

Technical Details

Features:

  •  Large environment with tons of props
  •  Each and every building can be entered
  • Trees, bushes, flowers and edibles, ivy (prefabs for large meshes included)

Number of Unique Meshes: 421

Collision: custom and automatically generated. Large meshes like houses use per-poly collision.

LODs: Yes

Number of Materials and Material Instances: 483

Number of Textures: 887

Texture Resolutions: 128-4096

Supported Development Platforms:

Windows: Yes

Mac: Yes