Unreal Engine – GhostSamurai Katana UE5878
Technical Details
Please attach the weapon model with “Weapon_r” and “Weapon_l”, and return the location and rotation to zero.
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: Yes (Modified version)
Animated: Yes
Number of Animations: 300+(In-place)300+ (Root Motion)
Animation types (Root Motion/In-place): In-place and Root Motion
Supported Development Platforms: All
Supported Target Build Platforms: All
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