Unreal Engine – Sharur s Apocalyptic City UE5861

Sharur s Apocalyptic City

Technical Details
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Features:

⦁ A collection of highly detailed modular houses, made for amazing post-apocalypse scenes and games! Over 118 meshes!

⦁ Lot’s of damaged/destroyed pieces. Go nuts!

⦁ Pivot-Painter grass and palm trees to add some movement to your scene! Pivot-Painter shader allows foliage to move way more realistic, rather than a simple wind shader.

⦁ Large variety of debris to add a little bit of chaos to the environment, such as rubble piles, boxes, barrels, concrete chunks, rebar meshes and glass shards!

⦁ Particle effects to add even more movement and life to the scene! Dust particles, flying pieces of paper, cloth wind simulation, fire and, of course, a cloud of nasty-looking horse flies!

⦁ Height-blend shader with the ability to plug in up to 3 different materials! Shaders are very easy to use and customize!

⦁ Storm clouds!

 

Texture Sizes:

38 4096×4096

135 2048×2048

11 1024×2048

14 1024×1024

5 512×512

2 11×2

6 5×4

2 9×2

4 5×3

2 3×3

Collision: Yes, Generated and Custom (for some meshes)

Vertex Count: 4 – 103,939 (massive building assembly), most meshes are are around 1-5 k

LODs: 3-4

Number of Meshes: 119

Number of Materials and Material Instances: 78

Number of Textures: 219

Supported Development Platforms: Desktop, PS4, Xbox, Oculus, Vive, Switch, Stadia