Unreal Engine – Sharur s Apocalyptic City UE5861
Technical Details
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Features:
⦁ A collection of highly detailed modular houses, made for amazing post-apocalypse scenes and games! Over 118 meshes!
⦁ Lot’s of damaged/destroyed pieces. Go nuts!
⦁ Pivot-Painter grass and palm trees to add some movement to your scene! Pivot-Painter shader allows foliage to move way more realistic, rather than a simple wind shader.
⦁ Large variety of debris to add a little bit of chaos to the environment, such as rubble piles, boxes, barrels, concrete chunks, rebar meshes and glass shards!
⦁ Particle effects to add even more movement and life to the scene! Dust particles, flying pieces of paper, cloth wind simulation, fire and, of course, a cloud of nasty-looking horse flies!
⦁ Height-blend shader with the ability to plug in up to 3 different materials! Shaders are very easy to use and customize!
⦁ Storm clouds!
Texture Sizes:
38 4096×4096
135 2048×2048
11 1024×2048
14 1024×1024
5 512×512
2 11×2
6 5×4
2 9×2
4 5×3
2 3×3
Collision: Yes, Generated and Custom (for some meshes)
Vertex Count: 4 – 103,939 (massive building assembly), most meshes are are around 1-5 k
LODs: 3-4
Number of Meshes: 119
Number of Materials and Material Instances: 78
Number of Textures: 219
Supported Development Platforms: Desktop, PS4, Xbox, Oculus, Vive, Switch, Stadia