Unreal Engine – Real City SF Downtown City Buildings Pack Buildings Only UE5858
Technical Details
Features:
- 150 Buildings (48 unique detailed buildings and 102 vista buildings)
- Based on real-world locations
- Nanite/Lumen is enabled on all buildings except for 1 that uses LODs
- PBR materials/textures created in Substance Painter
- Post-process camera shader with fisheye lens & low-light camera noise
- Real-world lighting values
- Packed [MRAO] Texture channels : Red = metallic, Green = roughness, Blue = Ambient Occlusion
- 407 Textures
- 147 Materials
- Optimized for games
- Great for 3rd-person games and applications
- Virtual textures enabled in the 5.0 update
Number of Unique Meshes: 150
Collision: (Yes, automatically generated, & custom)
LODs: (Yes)
Number of Materials and Material Instances: 147
Number of Textures: 407
Texture Resolutions: (256 – 4096, default is set to 2048 for performance – change higher if desired)
Triangle Count – [Buildings range from 1.5k – 700k triangles max LOD0, vista buildings are 60 triangles)
Supported Development Platforms: 4.27+5.0
Windows: (Yes)
Mac: (Yes)
Documentation: Link (This product shares documentation with the Original Real City SF – Mega Pack FAQ]
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