Unreal Engine – Character Status VFX Material UE5828

Character Status VFX Material

Technical Details
Features:

No matter what your UV layout look like, VFX Material always present Seamless!!
There is a parameter called “_VfxMix” in VFX material,Just push it from 0 to 1 ,The Effect will appear gradually !!
These VFX material Also can be used on Enviromental Object(static mesh) in the scene
Foolproof Override parameters for Scalable Size,Custom Color,Duration etc..
Well organized assets,good name convention,high visual qulity with efficiency and good optimization!!
self Scalability(LOD)
The name of VFX has keyword: “Attach” means this VFX Niagara system need to attach under a skeletal mesh.
The Vfx called”Vfx_GpuAttachSlowSlime” and “Vfx_GpuAttachCombust”has volumetric feature.Thus You need turn On the Plugin : NiagaraFluids and Niagara Chaos

Type of Emitters: CPU/GPU

Number of Unique Effects: 10

LODs: Yes

Number of Materials: 34

Number of Textures: 40

Number of Blueprints: 1

Number of Unique Meshes: 1

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: using guide is in the description box of this Video https://youtu.be/8zTt-fN4dX4

Important/Additional Notes: Please Enable Niagara,Niagara Chaos and NiagaraFluids plugin