Unreal Engine – Abandoned airport UE5813

Abandoned airport

Technical Details

Features:

  • Nanite & Lumen Compatible.
  • Modular Flexibility in Assets.
  • Advanced Master Material with WS Dust Control.
  • Full Lighting & Asset Cluster Set up Using Blueprints.
  • Proper Scene Organization using Levels.
  • Additional asset scene included
  • Bonus scenes included with the airport split up into sections.
  • Optimized & Packed textures.

Number of Unique Meshes: More than 580 high-quality assets! (not counting booleans and simple shapes)

Collision: (Yes) – Mostly auto-generated, custom where needed.

Vertex Count: Variable, Assets have logical High-End game optimizations & Nanite is activated.

LODs: LOD’s only included in assets with transparency, the rest uses Nanite.

Number of Materials and Material Instances: 4 Master Materials, 300+ Material Instances.

Number of Textures: 700+ Textures (optimized in Engine, raw at 4096×4096 resolution)

Texture Resolutions: 512×512 – 1024×1024 – 2048×2048 – 4096×4096 – 8192×8192

Supported Development Platforms:

Windows: (Yes)

Consoles: (Yes)

Documentation: Click Here