Unreal Engine – Abandoned airport UE5813
Technical Details
Features:
- Nanite & Lumen Compatible.
- Modular Flexibility in Assets.
- Advanced Master Material with WS Dust Control.
- Full Lighting & Asset Cluster Set up Using Blueprints.
- Proper Scene Organization using Levels.
- Additional asset scene included
- Bonus scenes included with the airport split up into sections.
- Optimized & Packed textures.
Number of Unique Meshes: More than 580 high-quality assets! (not counting booleans and simple shapes)
Collision: (Yes) – Mostly auto-generated, custom where needed.
Vertex Count: Variable, Assets have logical High-End game optimizations & Nanite is activated.
LODs: LOD’s only included in assets with transparency, the rest uses Nanite.
Number of Materials and Material Instances: 4 Master Materials, 300+ Material Instances.
Number of Textures: 700+ Textures (optimized in Engine, raw at 4096×4096 resolution)
Texture Resolutions: 512×512 – 1024×1024 – 2048×2048 – 4096×4096 – 8192×8192
Supported Development Platforms:
Windows: (Yes)
Consoles: (Yes)
Documentation: Click Here
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