Unreal Engine – Radial Scan FX UE5791
Technical Details
Update!
17/04/2021
Forward Rendering is now supported for 4.26+
Features:
- Forest example map
- 5 Radial Scan FX examples
- Many material functions
- Tool-tipped and ordered material settings
- Static switches to enable advanced effects
- Color gradients & gradient atlases
- Texture projection settings
- Directional scanning projection
- Sobel outline effects
- Stencil mask settings
- Up to 4 layers of Radial FX in the master shader (can be expanded for more)
- VR Compatible
- Forward Rendering Supported (4.26+)
Number of Maps: 1
Number of Textures: 25
Number of Materials: 20
Number of Material Functions: 13
Number of Blueprints: 4
Number of Meshes: 7
Supported Platforms: Desktop, VR
Important/Additional Notes:
- Works on mobile with Mobile HDR enabled. However, the sobel effect is not supported.
- The forest assets originate from Soul: Cave by Epic Games but the materials and textures have been tweaked to look their best in the forest setting.
- If you have bad performance in the example map, edit the level blueprint and remove the volumetric setting adjustment or disable volumetric lighting entirely, additionally, you can disable tessellation on the landscape material.
Statement:This material is uploaded by members. The content comes from the Internet and is for communication and learning only. The copyright belongs to the original author and commercial use is prohibited. The nature of the fee charged is the buyer's friendly sponsorship, which is only used to donate the server domain name purchase of this site, website maintenance and other website miscellaneous fees. It is not a fee for selling documents. If your rights are violated, please contact us.