Unreal Engine – Radial Scan FX UE5791

Radial Scan FX

Technical Details

Update!

17/04/2021

Forward Rendering is now supported for 4.26+

Features:

  • Forest example map
  • 5 Radial Scan FX examples
  • Many material functions
  • Tool-tipped and ordered material settings
  •  Static switches to enable advanced effects
  •  Color gradients & gradient atlases
  • Texture projection settings
  • Directional scanning projection
  • Sobel outline effects
  • Stencil mask settings
  • Up to 4 layers of Radial FX in the master shader (can be expanded for more)
  • VR Compatible
  • Forward Rendering Supported (4.26+)

Number of Maps: 1

Number of Textures: 25

Number of Materials: 20

Number of Material Functions: 13

Number of Blueprints: 4

Number of Meshes: 7

Supported Platforms: Desktop, VR

Important/Additional Notes:

  • Works on mobile with Mobile HDR enabled. However, the sobel effect is not supported.
  • The forest assets originate from Soul: Cave by Epic Games but the materials and textures have been tweaked to look their best in the forest setting.
  • If you have bad performance in the example map, edit the level blueprint and remove the volumetric setting adjustment or disable volumetric lighting entirely, additionally, you can disable tessellation on the landscape material.