Unreal Engine – Planet Surface Colony UE5766

Planet Surface Colony

Technical Details

Features:

  • Large 20 square kilometer planet landscape
  • Playable rover vehicle with hi-detailed materials
  • Drone with functional scanning UI system
  • Modular building Blueprints with detailed interior and lighting
  • Library of rock textures and models using procedural scattering
  • Rock material with distance field blending and dynamic dirt support
  • 4 layer tessellation landscape material with adaptive tessellation, triplanar mapping, distance based blending with macro details
  • Space and Earth materials with cloud, water, civilization and atmosphere controls
  • Advanced building material with dynamic dirt and paintable water layer
  • Spline blueprint for hoses
  • Map with dynamic planet lighting and post process settings
  • Library of high quality tiling textures
  • Built in collision for assets
  • LODs for models

Texture Sizes:

  • 4K (4)
  • 2K (81)
  • 1K (42)
  • 512 (4)

Texture Size: 512×512 to 4K

Collision: Yes, automatically and manually generated

LODs: 4

Number of Meshes: 51

Number of Materials and Material Instances: 58

Number of Textures: 131

Supported Development Platforms: Windows

Supported Target Build Platforms: Hi-end Desktop

Documentation: https://docs.google.com/document/d/1LTueG1FhzDO4nN23i3eMksyWQ5mV_K46A20o0nhTq8I/edit?usp=sharing

Important/Additional Notes: Choose “Don´t Import” when launching project. Pack contains source files for those who like to edit them and importing can reset some settings.