Unreal Engine – Customizable Puddles UE5670
Technical Details
Features:
- Each puddle mask can be adjusted to be “full” or “broken” in coverage, which means each puddle mask has two entirely different shape variations within it. The Asset Overview screenshot shows the “broken” variations.
- Adjust the scale, speed, and intensity of the water ripple normals.
Texture Resolutions:
- 1024×1024 (all masks and normals)
- 2048×2048 (this is for the bonus terrain Texture set)
Number of Materials: 2 Master Materials, 27 Material Instances
Number of Textures: 29
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Documentation: The notes on how to use this asset pack are found within the Overview map.
Important/Additional Notes: By default, the roughness intensity is at its maximum. You may need to adjust this depending on your own level lighting or direction.
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