Unreal Engine – Scifi Particle Pack UE5661
Technical Details
The particle systems are built with the same scale and room size in mind. All nodes are linked where possible for easier editing and most just need target/source locations or length adjustments to fit whatever situation you need.
CPU, GPU, and\or mesh emitters? Most use CPU emitters and a couple use mesh emitters.
Number of Effects: 18
Number of Materials: 14
Number of Meshes: 2
Number of Textures: 3
Intended Platform: All
Platforms Tested: PC and Android
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