Unreal Engine – Luos’s Four Elements UE5588
Technical Details
• 18 Materials with 25 material instances
• 25 Textures, their sizes vary from 4096×4096 to 512/512
• 21 static meshes, ranging from 44 – 3072 polygons. (For Mesh based particles)
• 4 blueprints, with an additional 4 used in the showcase level. Comes with a showcase level, for which a few blueprints are set up
Note:
4.16 and up now come with an update improving performance.
Reducing drawcalls, overdraw, texture draws, shader instructions, and more optimizations!
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