Unreal Engine – Living Particles Niagara UE5585

Living Particles Niagara

Technical Details
Type of Emitters: CPU Quad, GPU Quad, CPU Mesh, GPU Mesh

Number of Effects: 27

Number of Textures: 83

Number of Materials: 4(27)

Number of Blueprints: 28

Number of Meshes: 12

Supported Development Platforms: Any Platform with supported Compute Shaders (When using GPU Simulation)

Supported Target Build Platforms: Any Platform with supported Compute Shaders (When using GPU Simulation)

Documentation: The documentation can be found in the “_Documentation” folder of the Asset

Important/Additional Notes: Make sure you enable Niagara Plugin in your UE4 project (Edit > Plugins > FX > Niagara). Because this Asset is based on Niagara Particle System, it will gain most of the upcoming Niagara features. The next big update will significantly increase the number of possible Affectors (right now you can use 4). Also, Morphing particles of the original Asset will be added too.

Support Email: sinevfx@gmail.com