Unreal Engine – Fog Gradients UE5538
Technical Details
Features:
Forest Example Map
Color curve presets
Example material instances
Example of an actor that can interact with the fog
Height fog settings
Tool-tips on all material settings
Material functions
VR Compatible
UPDATE #1
Large environment support with new examples
More settings & improved UX
Full mobile support including example landscape
Improved control over color blending (Existing color curves will need adjusting)
Master material in materials folder
Improved height fog
Affected by wind settings
Option to “Engulf” the camera in fog, similar to the in-built exponential height fog.
PRE UPDATE #2 – Learn how to make the fog volumetric!
Number of Meshes: 6
Number of Textures: 19
Number of Materials: 23
Number of Material Functions: 3
Number of Blueprints: 1
Number of Curves: 7
Supported Development & Target Platforms: Desktop, Mobile, VR
Important Notes: The forest assets originate from Soul: Cave by Epic Games but the materials and textures have been tweaked to look their best in the forest setting.