Unreal Engine – Advanced Fire Propagation UE5468
Technical Details
Features:
- Customizable Flamethrower
- Flamethrower Particle System made in Niagara
- Impact effect of the Flamethrower with Grasses and Trees
- Customizable Fire Propagation across Grasses and Trees
- Fire can propagate from grass to trees
- Fire can propagate between adjacent trees
- Configurable Fire Propagation Distance and Interval
- Burnt Grassland surfaces
- Smooth reduction of grasses’ and tree leaves’ blades when burning with fire
- Customizable Burnt Decal on Trees
- Configurable Delays on Every Interaction of the Flame from Flamethrower
- 3 Tree Samples with customized Simple Collisions
- 1 Grass Sample
- 1 Grassland Level Map with FPS Game Mode
Type of Emitters: (CPU, GPU, etc)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Link
Support: jeewantha.bandara@arimaclanka.com
For Complete Tutorial Series: Link
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