Unreal Engine – POLYGON Battle Royale UE5360

POLYGON - Battle Royale

Technical Details

Features:

  • Rigged Vehicles
  • Weapon Skins
  • Funky Hats
  • Modular terrain
  • Interiors for buildings

Texture Sizes:

  • (37) 512×512 (Includes Alts)
  • (24) 2048×2048 (Includes Alts)

Collision: Yes, a mixture of custom and per face

Triangle Count: Average count 1800 per character, 200 for props

LODs: None

Number of Meshes: 336 Static Meshes & 73 Skeletal Meshes

Number of Materials and Material Instances: 23

Number of Textures: 57 Total

Supported Development Platforms: Windows, Mac OS

Supported Target Build Platforms: PC, Mac, Android, iOS, Oculus, HTC Vive, Switch, PS4, Xbox

Join our Discord Community!

Follow us on Facebook

Checkout our Youtube