Unreal Engine – SplitScreenPlugin UE5304

SplitScreenPlugin

Technical Details

Features:

  •  You can adjust the size of the viewport through the animation in the widget(你可以通过Widget中的动画调整视口的大小)
  •  You can also customize the animation for adding viewport sizes(你也可以自定义添加视口大小的动画)
  •  Can be run at runtime and in the editor(可以在运行时和编辑器中运行)
  • Can dynamically adjust the size of the viewport(可以动态的调整视口的大小)
  • Customizable Widget Display in Viewports(可以自定义Widget在视口中显示)

Nots:

  • The maximum number of screens is 8, with a default of 4. It is recommended to use a maximum of 8 split screens(最大屏幕数8个,默认4个,最多推荐使用8个分屏数)
  • If you add more than 4 local players, the position and size of the viewport need to be customized(如果你添加了多于4个的本地玩家,视口的位置和大小需要自定义完成)
  • If you want to customize viewport animations, you can refer to existing animation sequences(如果你想自定义视口动画可以参考已有的动画序列)

Number of Blueprints: 1 Widget,1 Actor

Code Modules: SplitScreenPlugin (Runtime)

Documentation: Link

Number of C++ Classes: 1 Class

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Win64