Unreal Engine – Ice & Crystal Shaders UE981

Ice & Crystal Shaders

Updated for UNREAL ENGINE 5!

Welcome! This package was developed for developers of games in the space genre, as well as in the style of fantasy and adventure. The asset contains a package with crystals and ice, including stylized meshes and materials. The asset is very easy to use. Materials and instance materials of ice and crystals have been created. Also included is Cube map space Skybox. Just add BP_Skybox to the scene. On the demo map, I created an instance of materials to make it easier for you to understand how it works, or you can immediately add it to your project. There are a lot of settings in the Instance materials, textures and scalar parameters.

Shaders also work on mobile platforms, with the exception of PARALLAX OCCLUSION MAPPING depth is not supported, since mobile devices do not support this technology. All shaders for PC are optimized and ready for use in any project.

Demo Video

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Technical Details

Features:

The asset consists of 202 files consisting of various materials and textures and includes:

Number of Blueprints: 1

Number of Materials: 8

Number of Material instances: 35

Number of Material parameter collection: 1

Number of Static meshes: 36

Number of Textures: 120

Number of Texture cube maps: 1

Texture Resolutions: 1K-2K

Supported Development Platforms:

Mobile: (Yes)

Windows: (Yes)

Mac: (Yes)

Supported Target Build Platforms: All.