Unreal Engine – Fabric Materials 56 Pack UE5208
Technical Details
Features:
- 1 core Fabric Master Material with optional tessellation variant
- 56 unique Fabric Materials – each with 15 child Material Instances for a total of nearly 900 Material Instances
- 505 unique 4096×4096 Textures
- Material Function variants for entire library – for easy layer blending!
All of the Fabrics support the following:
- UV manipulation
- Base Color colorization and Gradient Mapping
- Fuzzy Shading
- Normal and Roughness
- Emissive
- Specular Level fine tuning
- Parallax Occlusion Mapping
- Subsurface Scattering control
- Ambient Occlusion
- Opacity and Masked Transparency with Dithered Temporal AA
- Tessellation and Vertex Displacement
PERFORMANCE can be tailored with easy to use Material parameter control. All images shown are of the Fabrics tiled across 200 units @ a Texel Density of 2048ppm.
Specs: i7-8700k, GTX 1080ti
UE4 reports Avg. 65 FPS and 1.9GB mem with the entire collection set in viewport with the following:
- Textures set to full 4K resolution, all material features enabled, texture streaming enabled
Min Spec: During normal use of the Materials in UE4 (not the entire catalog on screen) this pack should run well on a mid to high end PC or Mac.
Supported Dev Platforms: PC, Mac
Supported Target Build Platforms: PC, Mac, PS4 and XBox One when utilising channel packing
Textures or Materials cannot be redistributed or resold unless as embedded components of electronic/interactive media.
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