Unreal Engine – Screen Space Fog Scattering UE5202
Technical Details
Features:
- Applies automatically on any scene or blueprint that’s using “Exponential Height Fog”
- The intensity of the effect is also dependent on “Exponential Height Fog” settings
- Support for Volumetric Fog
- No additional setup required (besides installing the plugin)
- Compatible with all default post process effects
- Fixed and small performance cost
- Lightweight
Code Modules:
- ScreenSpaceFogScattering (Runtime)
Current Version: 1.02
Number of C++ Classes: 2
Supported Development Platforms: Win64, Mac, Linux
Supported Target Build Platforms: Win64, Mac, Linux
Documentation: https://dmkarpukhin.com/screen-space-fog-scattering/documentation
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