Unreal Engine – Judgment Day Monsters UE5128
Technical Details
Scaled to Epic skeleton: No
Rigged: Yes
Rigged to Epic skeleton: Yes
Animated: Yes
Lods: Yes (except Demonic Beast)
Number of characters: 6
Vertex counts of each characters: 11,546 – 16,794 (LOD 3,791 – 5,113)
Number of Textures: 14 diffuse, specular, opacity (in color alpha) and normals.
Texture Resolutions: 4096×4096
Number of Materials and Material Instances: 7 materials.
Number of Animations: 29 – 72 animations for each character
Animation types: “on place” and animations with root motion data.
Supported Development Platforms: PC / MAC / XBox1 / PS4
Platforms Tested: PC
Documentation Included: Yes
Important: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic “made by hand”).
Original 3D MAX files with rigged character in T-pose included.