Unreal Engine – Judgment Day Monsters UE5128

Judgment Day Monsters

Technical Details
Scaled to Epic skeleton: No

Rigged: Yes

Rigged to Epic skeleton: Yes

Animated: Yes

Lods: Yes (except Demonic Beast)

Number of characters: 6

Vertex counts of each characters: 11,546 – 16,794 (LOD 3,791 – 5,113)

Number of Textures: 14 diffuse, specular, opacity (in color alpha) and normals.

Texture Resolutions: 4096×4096

Number of Materials and Material Instances: 7 materials.

Number of Animations: 29 – 72 animations for each character

Animation types: “on place” and animations with root motion data.

Supported Development Platforms: PC / MAC / XBox1 / PS4

Platforms Tested: PC

Documentation Included: Yes

Important: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic “made by hand”).

Original 3D MAX files with rigged character in T-pose included.