Unity – Stylized Water 2 U3129

Stylized Water 2

💧 Shading features:

• Unlit, Simple and Advanced shading modes (spanning low- and high-end graphics)

• Deep, shallow and horizon color controls

• Intersection foam effect with opaque geometry, based on scene-depth or vertex colors

• Adjustable surface foam

• GPU-driven, layered wave animations

• Animated caustics in shallow water

• Translucency rendering from all light types

• Flat shading mode (low poly look)

• Planar reflections (multi-instance support)

• Control over Directional and Point/Spot light reflections.

• Separate control over environment reflections

• Sparkles based on normal map

• Refraction, distorts objects behind the water surface

• UV- or world-projected tiling (seamless water)

• Vertex color support to control foam, underwater fog and wave height

• Transparency mask to hide the water inside objects such as boats

• River mode, for directional animations and slope-based foam.

• Distance normals (tiling reduction)