Unreal Engine – Cuttlefish Camouflage UE5063
Technical Details
– 1 Cuttlefish Spline Animation Blueprint, with dynamic camouflage
– 1 Cuttlefish Vertex-Animated Spline Blueprint, with dynamic camouflage
– 1 Skeletal mesh
– A Physics Asset for ragdoll effects
– 2 Parent Materials and 4 Material Instances
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: No
Animated: Yes
Number of characters: 1
Number of Animations: 1 Standard & 1 Vertex-Animation
Vertex counts of characters:
LOD0=2916
LOD1=1800
LOD2=261
Texture Resolutions:
5x 2048×2048
4x 1024×1024
2x 1024×1024
2x 2916×222
2x 1800×222
3x 512×512
1x 256×256
2x 261×222
Animation types: In-place
Supported Platforms: Desktop PC / Xbox 1/ PS4 / HTC Vive / Oculus Rift
Documentation Included: Yes, In Blueprints
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