Unreal Engine – Biotech UE5025

Biotech

Technical Details
Features:

1 Humanoid Character with the basic ue4 mannequin animations
Character Game Mode Blueprint and Blueprint with [W][A][S][D]; [Space]; [Shift]; [F]
1 FPS Hands
1 Main Material
10 Material Instances as an example of different color schemes
Scaled to Epic Skeleton: YES

Rigged: YES

Rigged to Epic Skeleton: YES

Animated: YES

Number of Characters: 1

Triangle counts of character:

LOD 0: 12178

LOD 1: 6088

LOD 2: 3044

Texture Resolutions: 4k

Number of Textures: 4

Number of Animations: 6

Animation Types: In Place

 

Freelance work: L3bowsky@gmail.com

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