Unity – Roguelike Generator Pro: Rulebased Procedural Level Generation U3107

Roguelike Generator Pro: Rulebased Procedural Level Generation

The package contains:

  • The Core Generator
  • Seed generation
  • Multiple character controllers (2D Controller, 3D controller, MouseLook…)
  • Multiple out of the box scripts to sub-randomize generations and to instanciate player / targets
  • Prefab folder with multiple assets VFX
  • 6 sample scene that guides the user and allows them to experiment with the generator and find the best parameters combination for their needs. We raccomend starting with the scene (Sc)Generator.

The package main features are:

  • Create simple unoriented wall / floor levels
  • Add customizable patterns to floor tiles
  • Add customizable patterns to wall tiles
  • Add random tiles to floor
  • Add random tiles to wall
  • Enable tile orientation to add detail to the generation
  • Draw corners and edges on wall and floor tiles
  • Easily change the generation rules and create what you want
  • Generate using Gameobject / Tilemaps or using your custom solutions
  • Fill the tiles manually for the ultimate generation control
  • Out of the box collision solutions for 2D and 3D
  • Generate multiple levels at the same time in the same scene
  • Customizable tiles size / level size / percent of the level to fill
  • Sample Game Manager to position the player and the target
  • Multiple randomizer scripts to sub-randomize the generation even further
  • A lot of ready made assets reusable in your project