Unity – Fire & Smoke – Dynamic Nature U3087
- Few versions of smoke, explosion shader with full documentation:
- NM_Particles_Fire_Unlit – cheap in render unlit additive shader to simulate nice fire
- NM_Particles_Smoke_Lightmap_Lit – lit shader which react on directional lights, light points with pbr setup. Additional depth is added by lightmap textures which simulate particle shape
- NM_Particles_Smoke_Lightmap_Unlit – cheap in render shader which react only with directional light. Additional depth is added by lightmap textures which simulate particle shape
- NM_Particles_Smoke_Normalmap_Lit – lit shader which react on directional lights, light points with pbr setup. Additional depth is added by normalmap textures which simulate particle shape
- NM_Particles_Smoke_Normalmap_Unlit – cheap in render shader which react only with directional light. Additional depth is added by normalmap textures which simulate particle shape
- Textures are 2048
- Links to manual which help you to build own particles and play with settings
Statement:This material is uploaded by members. The content comes from the Internet and is for communication and learning only. The copyright belongs to the original author and commercial use is prohibited. The nature of the fee charged is the buyer's friendly sponsorship, which is only used to donate the server domain name purchase of this site, website maintenance and other website miscellaneous fees. It is not a fee for selling documents. If your rights are violated, please contact us.